Some basic tips:
Shield walls are *not* effective at resisting charges. Individually fortified units are. Shield walls do provide bonuses for defenses against hand-to-hand. So if you're being charged, fortify ahead of time.
Repeated charging in cycles is the most effective use of charges. This means that boars snouts are generally not the most effective charging formation.
Taunting and arrows can whittle an opponents morale if they have to cover the field to reach you. The side with the least archers on board generally is obliged by this to advance and attack.
There's a serious game error when a charging boar's snout has its centre unit break due to morale in charge / evaporate. The other two units continue charging, right off the screen, the broken unit doesn't flee, and the game hangs.
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