We begin in a compartmentalised room with lots of incongruous (yet beautiful) ephemera to divert your attention from the bottom right window, where the 'action' is. You have to guide the snazzy little cart through the doors, one by one.
Room two brings the Windosill into play. You are on the window sill, looking out into the game area. These game areas have all sorts of joy in them - inquisitie birds, magical shapes, and more. Then you hit the pay wall. rubbish.
Controls
You only need top use your mouse to understand.
Tips
Try everything in avery screen, the attention to detail is what makes these games so darn lovely.
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